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K.LOBATO

Game Audio Designer

 [SITE UNDER CONSTRUCTION]

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DESIGN
REEL

A collection of linear redesigns from games

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TECHNICAL

REEL

Implementation using middleware & game engines

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[Currently Unavailable]

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REDESIGNS

PROJECTS

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RUSHDOWN
REVOLT

Vortex Games

Audio Designer

Responsible for designing & implementing SFX for characters, as well as their VO.

Also worked on SFX for UI, alternative game modes, and character trailers/promotional material.

Made in Unity

WHO AM I?

My name's Kelly Lobato, and I'm a U.S. based sound designer with 6 years experience in game audio. I've always loved sound effects and enjoy working across a broad range of styles and genres.

WHAT IS MY SKILL SET?

• Recording & Synthesis

• Audio Editing & Creative Processing

• Mixing & Mastering

• Building Block & Asset Creation

•Middleware & Game Engines

• Source Control

WHICH ENGINES DO I USE?

I'm comfortable in both Unity and UE5, and have a good amount of experience with Blueprints and Metasounds. For middleware, I use both Wwise and Fmod.

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CONTACT

If you have any general questions, you're curious about rates, or would like to discuss a project, I'd love to hear from you. Just leave me a message below and I'll get back to you soon.

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